AI Insights · Timothy · October 2025
Top 5 First Person Games on Unified Platform in Brazil Q3 2025
Explore the performance of the top five first-person games in Brazil during Q3 2025, with insights into downloads, revenue, and active user trends.
In the third quarter of 2025, the top five first-person games in Brazil on the unified platform showcased varied performances in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a gradual decline in weekly revenue, starting at approximately $167K at the beginning of July and descending to around $95K by late September. Weekly downloads experienced a similar downward trend, decreasing from about 101K to 65K. However, weekly active users remained relatively stable, hovering around 1.2M to 1.3M throughout the quarter.
Minecraft: Dream it, Build it! by Mojang had consistent weekly downloads, initially around 227K, which gradually fell to 140K by the end of September. Revenue showed a steady decrease from $139K to approximately $101K. Active users started at 1.38M, peaking mid-quarter at 1.5M, before dropping to around 940K.
Blood Strike - FPS for all, developed by NetEase Games, maintained stable weekly downloads, fluctuating around 100K to 150K. Revenue experienced a slight drop, beginning at $55K and settling at $37K. Active user numbers remained robust, mostly staying above 1.1M throughout the quarter.
Standoff 2 from AXLEBOLT LTD showed a significant spike in downloads, especially at the start of September, reaching 154K from a previous average of around 30K. Despite this, revenue remained relatively low, ranging from $20K to $40K. Active users saw a notable increase, peaking at 312K in early September.
Arena Breakout: Realistic FPS by Level Infinite had a consistent download rate, averaging around 22K to 63K weekly. Revenue remained steady, mostly between $12K and $21K, with a slight increase towards the end of September. Active users fluctuated, starting at 201K and ending at 164K.
For more in-depth insights and data, visit Sensor Tower.